AE Course Outline
The course also includes a practical HANDS-ON WORKSHOP ..... students are divided in groups of 4....
assigned a project and allocated 24 studio hours in which to complete it.
Course Outline:
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PART 1 - ACOUSTICS and STUDIO DESIGN
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Lecture 1 - SOUND - characteristics, transmission, reflection, absorption, superposition
psychophysical properties. HEARING - characteristics, discrimination, analysis
binaurality, quantification. DECIBEL - importance and use
Lecture 2 - SPEECH, MUSIC and NOISE - line spectra, continuous spectra, phase
relationships. DISTORTION - dynamic, nonlinear, transient and bandwidth limitation
Lecture 3 - RESONANCE - standing waves, mode spacing, coloration, diffusion
Lecture 4 - ROOM DESIGN - proportion, resonators, absorbers, poly and plane surfaces
distribution
Lecture 5 - NOISE CONTROL - sources, transmission modes, solutions
Lecture 6 - ROOM DESIGN 2 - reverberation, floor, wall and ceiling treatment
control room, vocal booth, general design factors
Lecture 7 - TUNING A ROOM - physical adjustment, draperies, hinged or rotating elements
variable resonant devices, equalization, recommendations
Lecture 8 - EVALUATION - spectra, reverberation, noise floor
PART 2 - MULTICHANNEL RECORDING
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Lecture 9 - MICROPHONES - types, pickup patterns, placement, sensitivity and handling
balanced/unbalanced, remotely connected snakes, phantom powering
Lecture 10 - MULTITRACK - separation, s/n ratios, sound cards and software
DIGITAL STANDARDS - Dolby Digital, DTS, ADAT, S/PDIF (coaxial and optical)
Lecture 11 - MIXERS - analog, digital and computer software, control surfaces
Lecture 12 - ANCILLIARY EQUIPMENT AND SPECIAL EFFECTS - phasing
echo, reverb, compression and limiting, expansion and gating, pitch change
Lecture 13 - MONITORING - amps, speakers and headphones, early sound and overhead reflectors
monitoring equalization
Lecture 14 - OPTIMISATION - interconnection, signal routing, interfaces, levels and impedances
power isolation and quality, ground loops
Lecture 15 - TECHNIQUES 1 - sound-on-sound, sound-with-sound, bouncing, cue (foldback) signals
synchronization, editing, punch-in and punch-out recording
Lecture 16 - TECHNIQUES 2 - mix levels, clipping, pre/post monitoring, mastering hints and tips
PART 3 - DIGITAL MUSIC PRODUCTION
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Lecture 17 - SYNTHESIZER 1 - sources, modifiers, controllers, articulation, dynamics and modulation
additive versus subtractive synthesis, analog versus digital synthesis, pairing, layering
computer software
Lecture 18 - SYNTHESIZER 2 - ADSR envelopes, sample and hold, LFO modulation, ring modulation
frequency, phase and amplitude modulation, control surfaces, pressure and
velocity controllers, aftertouch, scaling. DIGITAL SYNTHESIS - operators, ratio tuning
magic numbers, carrier and modulator concepts, sidebands
Lecture 19 - SYNTHESIZER 3 - tips and hints, tone production and style emulation, popular patches
popular features, multi-function bender, multi-mode arpeggiator, split keyboards
multi-octave output
Lecture 20 - MIDI 1 - Introduction to the Musical Instrument Digital Interface, hardware details
isolation, data protocols, "General MIDI" and the Internet
Lecture 21 - MIDI 2 - variations to accomodate all instruments, computer sequencing
control and storage
Lecture 22 - MIDI 3 - importance of synchronization, MIDI clock, FSK tone, Song Position Pointer
SMPTE time code, MIDI time code, synchronizing with video editing suites
Lecture 23 - MIDI 4 - System design for AV production, real-time control, patching
cabling and interfacing to other equipment
PART 4 - AV INDUSTRY OVERVIEW
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Lecture 24 - GETTING RESULTS 1 - Creative aspects, hints and tips, production projects
advertising jingles
Lecture 25 - GETTING RESULTS 2 - Photo/video integration, choosing equipment
budgeting and costing, business advice
Lecture 26 - The future of music production and distribution, Copyright procedures and concerns
intellectual piracy and the Internet
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